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Here me out: I would have been fine with the downgraded graphics, bugs, and annoyances of the port because at its base, Cars 2 is still a very good game. This resulted in this awful, awful port of an originally fantastic game on Steam. Disney bought out this outsourcing company based in CHINA with the sole purpose to lower the cost of porting games. Our global expansion is aimed at achieving a new level of creative capacity, quality, and expertise in video game software development.” I sincerely hope the VP chokes on his own horsesh** that he just spewed out of his mouth. Disney Interactive VP said during the acquisition, "Gamestar will play an important role in our global growth plans, providing a high quality talent pool for our expanding product portfolio. In 2008, Disney acquired the studio and set it to work on porting their games. It has a staff of people who used to work at the Ubisoft Shanghai division. Gamestar is a CHINESE development company that was established in 2002 and is focused on outsourcing. How could a PC port be botched so badly? Here's what I found: The Steam port of Cars 2 was not done by Avalanche, it was done by an obscure company named Gamestar. This revelation led me to start researching what the hell happened. In fact, it looks Identical to the Nintendo DS version of Cars 2. Instead, it looks like a game that came out on the PlayStation 2.
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The PC version of a game like this should look better or at least equal to the 8 year old console version. The textures on everything are super muddy and stretched out, the sound is equalized so badly that it constanly cuts out into loud static, and many assets do not show up in game such as street lamps (you only see a string of lights shining on you from middair). The sight of the game left me speechless and confused. When I started up Cars 2 on my PC, I was so excited to play it again. Avalanche Studios, the creator of this game, made a hidden gem. Whenever I showed the game to friends who had never played it before, they were always surprised to see how much fun it was despite it being a movie tie in game. The only downside to the game was the lack of online multiplayer. The highlight of the game was disruptor, a 2v2 match where you had to plant a bomb in the opposing player's base. It had 4 player split screen (for ALL MODES, even the campaign), slick racing, and tons of mechanics such as drifitng, driving on 2 wheels, driving backwards, jumping, ramming, and boosting that gave the game a suprisingly high skill ceiling. It had 4 player split screen (for ALL MODES, even Oh God WHY? Cars 2 was one of my most favorite party games back when I owned an Xbox 360. Oh God WHY? Cars 2 was one of my most favorite party games back when I owned an Xbox 360.
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